| About PhysicsLib
                is a library of rigid body physics routines and
                demos, designed for use in real-time VR and
                entertainment applications. Tutorial style
                documentation designed to explain the concepts
                used in the code (in addition to reference
                documentation) is included. Initial features: 
                    Rigid body and particle primitivesSimple collision detectionContact point determinationA choice of simple integrators (mid-point
                        and RK4, adaptive step size)Demo apps demonstrating important
                        concepts, using e.g. OpenGL Current Status: Most of this code is
                already done; it just needs a lot of cleaning up.
                I will put the code into CVS fairly soon. After
                which I will begin work on enhancments. Note: The rest of this site is under
                construction... News 6th July 2000 - PhysicsLib project started |