PhysicsLib

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About

PhysicsLib is a library of rigid body physics routines and demos, designed for use in real-time VR and entertainment applications. Tutorial style documentation designed to explain the concepts used in the code (in addition to reference documentation) is included.

Initial features:

  • Rigid body and particle primitives
  • Simple collision detection
  • Contact point determination
  • A choice of simple integrators (mid-point and RK4, adaptive step size)
  • Demo apps demonstrating important concepts, using e.g. OpenGL

Current Status: Most of this code is already done; it just needs a lot of cleaning up. I will put the code into CVS fairly soon. After which I will begin work on enhancments.

Note: The rest of this site is under construction...

News

6th July 2000 - PhysicsLib project started